Get Real by Playing for Real
At the end of the day, any ad campaign needs to get real people to take real and tangible action. Ideally, the advertiser wants to see the real effectiveness of a campaign in real numbers.
The Value Game is applied to a new jet charter start-up called Social Flights and offers an opportunity for advertisers to become part of the experience of the traveller, rather than a distraction to everybody. Instead of paying a website for click throughs, the vendor can pay the traveler directly to “click through” a catalog of products. As long as your product is relevant to the travel experience, the traveller will be interested and engaged.
The Game is to be relevant and this is where Social Flights helps create the playing field.
Social Flights will collect data about a travelers intentions in a fully open agreement. Travelers submit this data to the game with the explicit understanding that vendors will compensate them with relevant discount coupons. Data are normalized so that the traveller is anonymous in every respect while still providing very rich intentions to the vendor. Vendors can now target their value proposition with great precision.
What’s a Travel Trader Game?
This sets up a game where the traveler, when presented with many options, will plan their trip and influence their friends based on the perceived value of the options presented to them – it’s like holding properties on a Monopoly(TM) Board. As the travelers play the game, the vendor is being discussed, researched, and propagated all across the web in real time and in real context with a tangible experience as the travelers decide what activities to pursue.
Win twice: Let People Game the Game
When someone “clicks” on the vendor proposition from their “experience environment” of travel, their intention to be interested, informed, entertained, and fulfilled by your product is much higher than in a off-experience “forced” impression. When they compare, and even trade, coupons with their friends, a negotiation happens which influences a group of people. These negotiations lead to discussions all across the Internet. These discussions mean different things to different people so a fresh pool of customers is always on tap for the next round of play.
Why let Facebook own YOUR game when you can own it yourself?
Social Flights allows travelers to sell their data to vendors who, in effect, compensate the traveler with discount “option” that can only be exercised if the traveller (and their friends) makes a purchase. Advertising is essentially FREE until the traveler exercises their discount option. Even then, the advertiser has all the information that they need to determine the quality of the effectiveness their campaign and the effectiveness of a competitor’s campaign. No matter whether you are the traveler or the vendor, how you play the game becomes YOUR intellectual property. Patent that Facebook!